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f4c730a887c9865f0273b0b7eb40e484e4fed764
0ad/source/simulation2
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vladislavbelov f4c730a887 Reduces the uniform size of an instancing transform of overlay solid shader.
This was SVN commit r27209.
2022-11-06 20:04:26 +00:00
..
components
Reduces the uniform size of an instancing transform of overlay solid shader.
2022-11-06 20:04:26 +00:00
docs
Migrate DEFINE_INTERFACE_METHOD_* to the ScriptFunction wrappers.
2021-05-01 08:01:30 +00:00
helpers
Remove leftover terrain-based movement cost code.
2022-01-29 08:22:28 +00:00
scripting
Fixes macOS warnings after adding final keyword to simulation classes in 3eee3a444d.
2022-03-07 23:04:11 +00:00
serialization
Remove JS_New in favour of JS::Construct in preparation for SM91
2022-01-12 16:51:32 +00:00
system
Fix non-visual autostart, as well as client/host autostart.
2022-05-15 06:34:17 +00:00
tests
Remove leftover terrain-based movement cost code.
2022-01-29 08:22:28 +00:00
MessageTypes.h
Adds final keyword to simulation component classes.
2022-03-03 22:42:26 +00:00
Simulation2.cpp
Move GenericName, History and Icon from the civ-JSON to cmpIdentity.
2022-02-05 06:24:45 +00:00
Simulation2.h
Move GenericName, History and Icon from the civ-JSON to cmpIdentity.
2022-02-05 06:24:45 +00:00
TypeList.h
Add a simple 'pushing' logic to unit motion to improve movement.
2021-04-02 16:30:59 +00:00
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