Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-14 00:55:42 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
f4898c18d80a926d607ee9012b06bb3054ed58fa
0ad/source/simulation2/serialization
T
History
leper f4898c18d8 SpiderMonkey 38 removes the JS_LookupProperty{,ById} API. Refs #3708.
Use JS_GetProperty{,ById} instead.
Ensure that we break if someone tries to serialize a getter by using
something similar to what we used pre 47a03c3397.
https://bugzilla.mozilla.org/show_bug.cgi?id=1094176

This was SVN commit r17633.
2016-01-11 20:03:33 +00:00
..
BinarySerializer.cpp
SpiderMonkey 38 removes the JS_LookupProperty{,ById} API. Refs #3708.
2016-01-11 20:03:33 +00:00
BinarySerializer.h
Fixes stream serialization bug on OS X 10.8 and older, which caused instant OOS in multiplayer games, fixes #3108.
2015-10-15 03:31:30 +00:00
DebugSerializer.cpp
…
DebugSerializer.h
…
HashSerializer.cpp
…
HashSerializer.h
…
IDeserializer.cpp
…
IDeserializer.h
…
ISerializer.cpp
…
ISerializer.h
…
SerializedScriptTypes.h
Serialization support for ES6 Sets.
2015-05-01 23:04:28 +00:00
SerializeTemplates.h
Serialize everything that is needed by UpdateVisibilityData instead of assuming everything as dirty.
2015-11-11 12:15:57 +00:00
StdDeserializer.cpp
SpiderMonkey 38 removes the JS_LookupProperty{,ById} API. Refs #3708.
2016-01-11 20:03:33 +00:00
StdDeserializer.h
…
StdSerializer.cpp
…
StdSerializer.h
Fixes stream serialization bug on OS X 10.8 and older, which caused instant OOS in multiplayer games, fixes #3108.
2015-10-15 03:31:30 +00:00
Powered by Gitea Version: 1.26.2 Page: 1928ms Template: 155ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API