This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-06-25 18:06:15 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
f47cb2c711608df373c2b6f2baa355db5216daee
0ad
/
source
/
network
T
History
leper
57f340f906
Fix player rejoins. Refs
#3242
.
...
This was SVN commit r16955.
2015-08-30 02:03:50 +00:00
..
tests
…
fsm.cpp
…
fsm.h
…
NetClient.cpp
…
NetClient.h
…
NetFileTransfer.cpp
…
NetFileTransfer.h
…
NetHost.cpp
…
NetHost.h
Optionally allow observers to rejoin a game when they weren't here during the game setup.
2015-08-28 20:20:10 +00:00
NetMessage.cpp
…
NetMessage.h
…
NetMessages.h
Optionally allow observers to rejoin a game when they weren't here during the game setup.
2015-08-28 20:20:10 +00:00
NetMessageSim.cpp
…
NetServer.cpp
Fix player rejoins. Refs
#3242
.
2015-08-30 02:03:50 +00:00
NetServer.h
…
NetSession.cpp
…
NetSession.h
…
NetStats.cpp
…
NetStats.h
…
NetTurnManager.cpp
Revert emplace for associative containers.
Fixes
#3366
.
2015-08-19 03:32:47 +00:00
NetTurnManager.h
Fix issue with OOS in replays. Patch by elexis
2015-06-18 15:29:03 +00:00
NMTCreator.h
…
Serialization.h
…
StringConverters.h
…