Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-16 05:54:53 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
f46b290bec76cf8432af5d652cd19d130ba02db9
0ad/source/graphics/tests
T
History
elexis 89e339dd16 Remove VFS cache, because it is less effective and less efficient than the OS cache (and partially redundant with higher level application caches).
Patch By: Sandarac
Discussed with: Philip, echotangoecho, Bezerra
Fixes #4072.
Differential Revision: https://code.wildfiregames.com/D587
This was SVN commit r20639.
2017-12-10 17:33:03 +00:00
..
test_Color.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
test_LOSTexture.h
Fix some disabled tests.
2014-08-24 15:29:53 +00:00
test_MeshManager.h
Remove VFS cache, because it is less effective and less efficient than the OS cache (and partially redundant with higher level application caches).
2017-12-10 17:33:03 +00:00
test_ShaderManager.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
test_Terrain.h
Fix tests by enlarging the precision bumped in 7ed45213a9
2015-03-31 16:56:09 +00:00
test_TextureConverter.h
Remove VFS cache, because it is less effective and less efficient than the OS cache (and partially redundant with higher level application caches).
2017-12-10 17:33:03 +00:00
test_TextureManager.h
Remove VFS cache, because it is less effective and less efficient than the OS cache (and partially redundant with higher level application caches).
2017-12-10 17:33:03 +00:00
Powered by Gitea Version: 1.26.2 Page: 1074ms Template: 15ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API