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f41d4fa48e2147efa25eed698cd5d8cdb25957f6
0ad/source/simulation2
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Yves f41d4fa48e Fixes compartment mismatch introduced in a5ebd8dafd.
Also modifies some related functions to use SpiderMonkey stack rooting
types instead of CScriptValRooted.

Refs #2415

This was SVN commit r15561.
2014-07-26 10:58:24 +00:00
..
components
Fix an oversight in CcmpPosition from the turret changes. Reported on IRC by Falsevision.
2014-07-23 13:02:42 +00:00
docs
…
helpers
…
scripting
Changes ToJSVal to take JS::MutableHandleValue instead of JS::Value&.
2014-07-14 19:52:35 +00:00
serialization
Second (main) commit for the SpiderMonkey upgrade.
2014-03-28 20:26:32 +00:00
system
Load trigger scripts in serialization test mode.
2014-07-22 23:30:27 +00:00
tests
Changes ToJSVal to take JS::MutableHandleValue instead of JS::Value&.
2014-07-14 19:52:35 +00:00
MessageTypes.h
Add a VisibilityChanged message sent by the range manager whenever an entity changes visibility for any player.
2014-07-10 20:51:39 +00:00
Simulation2.cpp
Fixes compartment mismatch introduced in a5ebd8dafd.
2014-07-26 10:58:24 +00:00
Simulation2.h
…
TypeList.h
Add a VisibilityChanged message sent by the range manager whenever an entity changes visibility for any player.
2014-07-10 20:51:39 +00:00
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