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0ad/source/soundmanager/items
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phosit 5be02743fa Don't use UNUSED2 on always unused variables
Not introducing a variable enforces that the variable is not used.
`UNUSED2` on the other hand is used to silence the warning.
2025-07-28 13:16:37 +02:00
..
CBufferItem.cpp
Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
2023-12-03 00:30:12 +00:00
CBufferItem.h
Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
2023-12-03 00:30:12 +00:00
CSoundBase.cpp
Don't use UNUSED2 on always unused variables
2025-07-28 13:16:37 +02:00
CSoundBase.h
Dissolve external_libraries/openal.h
2025-07-08 19:33:36 +02:00
CSoundItem.cpp
Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
2023-12-03 00:30:12 +00:00
CSoundItem.h
Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
2023-12-03 00:30:12 +00:00
CStreamItem.cpp
Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
2023-12-03 00:30:12 +00:00
CStreamItem.h
Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
2023-12-03 00:30:12 +00:00
ISoundItem.h
Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
2023-12-03 00:30:12 +00:00
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