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f27e5ce139
ShaderModelRendererInternals is defined twice, once by ModelRenderer.cpp and once by HWLightingModelRenderer.cpp. Having two different definitions in the global namespace is a violation of the C++ One-Definition-Rule. Patch by: StefanBruens Reviewed By: wraitii, Vladislav Differential Revision: https://code.wildfiregames.com/D2932 This was SVN commit r23941.