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Ykkrosh
124f7171bd
More reliable texture blending. Resource unloading. Minor fixes.
...
This was SVN commit r3106.
2005-11-06 05:05:07 +00:00
..
graphics
More reliable texture blending. Resource unloading. Minor fixes.
2005-11-06 05:05:07 +00:00
gui
minimap: fix issue where changes to terrain might not be noticed
2005-11-06 04:22:47 +00:00
i18n
profiling indicates memcpy is a bottleneck, so globally replace all of them with memcpy2 (hand-optimized). depending on transfer size, this is 10%..300% faster. also made memcpy2 into a macro instead of thunk function because vc7 was still generating a jump.
2005-10-30 16:19:20 +00:00
lib
Do not mess with FPU rounding control on Linux.
2005-11-06 03:54:58 +00:00
maths
renderer: load/unload water textures (similar to alpha maps); do that in delay load and avoid leaking them.
2005-10-12 04:16:41 +00:00
ps
GameView: revise usage of LOS_VISIBLE - must check bit, not equality
2005-11-06 00:07:01 +00:00
renderer
More reliable texture blending. Resource unloading. Minor fixes.
2005-11-06 05:05:07 +00:00
scripting
change requested by philip: debug_printf "tags" are now followed by '|' instead of ':' because something like "func: i am blowing up" is rather common.
2005-10-27 16:53:41 +00:00
simulation
minimap: fix issue where changes to terrain might not be noticed
2005-11-06 04:22:47 +00:00
sound
Lots of gcc -Wall fixes. The common ones:
2005-10-07 15:24:29 +00:00
tools
More reliable texture blending. Resource unloading. Minor fixes.
2005-11-06 05:05:07 +00:00
main.cpp
replace g_active with more clear g_app_has_focus and g_app_minimized
2005-10-31 18:36:36 +00:00
ProgrammingSchedule.xls
gave it a once-over, marked 1 as complete
2005-05-09 16:30:01 +00:00