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f1467d10fdcb80d55aedee1246578f7f317d938b
0ad/source/simulation2
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wraitii f1467d10fd Make pathfinder debug rendering thread-safe.
Also cleans up the jump point cache const-correctness.

Differential Revision: https://code.wildfiregames.com/D3966
This was SVN commit r25452.
2021-05-17 09:38:24 +00:00
..
components
Make pathfinder debug rendering thread-safe.
2021-05-17 09:38:24 +00:00
docs
Migrate DEFINE_INTERFACE_METHOD_* to the ScriptFunction wrappers.
2021-05-01 08:01:30 +00:00
helpers
Make pathfinder debug rendering thread-safe.
2021-05-17 09:38:24 +00:00
scripting
Don't include ComponentManager.h in ScriptComponent
2021-05-16 15:12:39 +00:00
serialization
Fixes broken PCH after wraitii commits (4f972bc623, 0f60bf3a97) and Itms (833c9f108c).
2021-05-15 14:50:24 +00:00
system
Don't include ComponentManager.h in ScriptComponent
2021-05-16 15:12:39 +00:00
tests
Split off JSON-related function from ScriptInterface, clean up headers.
2021-05-14 10:18:03 +00:00
MessageTypes.h
…
Simulation2.cpp
Split off JSON-related function from ScriptInterface, clean up headers.
2021-05-14 10:18:03 +00:00
Simulation2.h
…
TypeList.h
…
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