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ef9ea478ece947e5791c4cdd985b2c34d78a4a93
0ad/source/renderer/backend
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Vladislav Belov d4e1b8b9db Disables compute shaders for GL ARB backend.
(cherry picked from commit a7ead4cf4c)
Signed-off-by: Itms <itms@wildfiregames.com>
2025-01-28 19:28:00 +01:00
..
dummy
Adds storage buffer support to Vulkan and GL.
2024-12-09 22:47:15 +01:00
gl
Disables compute shaders for GL ARB backend.
2025-01-28 19:28:00 +01:00
vulkan
Fixes slow-path texture conversion on RPI4.
2025-01-05 22:55:22 +01:00
Backend.h
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Barrier.h
Adds storage buffer support to Vulkan and GL.
2024-12-09 22:47:15 +01:00
CompareOp.cpp
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CompareOp.h
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Format.h
Adds storage buffer support to Vulkan and GL.
2024-12-09 22:47:15 +01:00
IBuffer.h
Adds storage buffer support to Vulkan and GL.
2024-12-09 22:47:15 +01:00
IDevice.h
Adds storage buffer support to Vulkan and GL.
2024-12-09 22:47:15 +01:00
IDeviceCommandContext.h
Adds storage buffer support to Vulkan and GL.
2024-12-09 22:47:15 +01:00
IDeviceObject.h
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IFramebuffer.h
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IShaderProgram.h
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ITexture.h
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PipelineState.cpp
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PipelineState.h
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Sampler.cpp
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Sampler.h
…
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