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Ykkrosh
f33706bf8b
Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles.
...
This was SVN commit r7497.
2010-05-02 20:32:37 +00:00
..
AtlasFrontends
…
AtlasObject
…
AtlasScript
Always build with Valgrind support. Always use the bundled Valgrind header.
2010-03-26 10:31:47 +00:00
AtlasUI
# Support '[', ']' keys for camera rotation in scenario editor
2010-04-17 11:28:54 +00:00
DatafileIO
Avoid -Wnon-virtual-dtor warnings
2010-03-31 08:36:46 +00:00
GameInterface
Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles.
2010-05-02 20:32:37 +00:00
wxJS
…