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0ad/source/gui/scripting
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Ykkrosh f33706bf8b Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles.
This was SVN commit r7497.
2010-05-02 20:32:37 +00:00
..
GuiScriptConversions.cpp
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
JSInterface_GUITypes.cpp
…
JSInterface_GUITypes.h
# Restructured GUI implementation
2009-12-03 20:17:22 +00:00
JSInterface_IGUIObject.cpp
Compatibility with non-threadsafe SpiderMonkey
2010-03-19 19:54:00 +00:00
JSInterface_IGUIObject.h
# Restructured GUI implementation
2009-12-03 20:17:22 +00:00
ScriptFunctions.cpp
Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles.
2010-05-02 20:32:37 +00:00
ScriptFunctions.h
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
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