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Ykkrosh
f33706bf8b
Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles.
...
This was SVN commit r7497.
2010-05-02 20:32:37 +00:00
..
test_Color.h
…
test_MeshManager.h
# Fix use-of-freed-memory bug.
2010-04-18 16:35:06 +00:00
test_Terrain.h
Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles.
2010-05-02 20:32:37 +00:00