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0ad/source/ps/GameSetup
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Freagarach ded41eab31 Allow other root XML than entity.
Implements a `GetOnlyChild()`, following discussion at
https://irclogs.wildfiregames.com/%230ad-dev/2022-05-06-QuakeNet-%230ad-dev.log.

Differential revision: https://code.wildfiregames.com/D4738
Comments by: @phosit, @Stan, @vladislavbelov, @wraitii
This was SVN commit r27323.
2022-12-30 07:34:23 +00:00
..
tests
Adds PS::span and std::string_view to CmdLineArgs.
2022-10-04 19:08:39 +00:00
Atlas.cpp
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Atlas.h
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CmdLineArgs.cpp
Adds PS::span and std::string_view to CmdLineArgs.
2022-10-04 19:08:39 +00:00
CmdLineArgs.h
Adds PS::span and std::string_view to CmdLineArgs.
2022-10-04 19:08:39 +00:00
Config.cpp
There have been quite a bit of number of questions how to change scale of the gui, because this option is hidden from the user.
2021-10-17 10:58:51 +00:00
Config.h
There have been quite a bit of number of questions how to change scale of the gui, because this option is hidden from the user.
2021-10-17 10:58:51 +00:00
GameSetup.cpp
Allow other root XML than entity.
2022-12-30 07:34:23 +00:00
GameSetup.h
Fix non-visual autostart, as well as client/host autostart.
2022-05-15 06:34:17 +00:00
HWDetect.cpp
Fixes the default number of workers in TaskManager in case of zero hardware_concurrency.
2022-08-20 20:40:05 +00:00
HWDetect.h
Encapsulates information about GL inside device.
2021-12-15 06:43:41 +00:00
Paths.cpp
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Paths.h
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