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Matei
f0ec100d1a
Bug fix to construction (units weren't being given the building to convert to due to some hasty refactoring in an earlier commit). Also increased shadow Z bias to 0.02 since there still seemed to be cases when it was very visible.
...
This was SVN commit r4125.
2006-07-17 00:59:32 +00:00
..
graphics
# Updates to the entity bar display system by Andrew.
2006-07-16 19:32:48 +00:00
gui
# CSimulation cleanup and optimization (1)
2006-07-12 14:36:59 +00:00
i18n
rename i18n's tests subdirectory tests2, so that it doesn't get confused as a self-test directory
2006-06-07 03:01:25 +00:00
lib
# CSimulation init optimization
2006-07-16 23:03:26 +00:00
maths
Upgraded console (text wrap, help text), cinematic stuff
2006-07-06 03:17:44 +00:00
pch
More header-file rejigging.
2006-06-09 18:32:00 +00:00
ps
# Updates to the entity bar display system by Andrew.
2006-07-16 19:32:48 +00:00
renderer
Bug fix to construction (units weren't being given the building to convert to due to some hasty refactoring in an earlier commit). Also increased shadow Z bias to 0.02 since there still seemed to be cases when it was very visible.
2006-07-17 00:59:32 +00:00
scripting
# CSimulation init optimization
2006-07-16 23:03:26 +00:00
simulation
Bug fix to construction (units weren't being given the building to convert to due to some hasty refactoring in an earlier commit). Also increased shadow Z bias to 0.02 since there still seemed to be cases when it was very visible.
2006-07-17 00:59:32 +00:00
sound
# housekeeping
2006-06-04 22:27:40 +00:00
tools
Some cleanup - renamed CBaseEntity to CEntityTemplate, and removed JSInterface_BaseEntity.h and JSInterface_Entity.h (which were unused).
2006-07-13 03:29:33 +00:00
main.cpp
# CSimulation cleanup and optimization (1)
2006-07-12 14:36:59 +00:00