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ede71ea791321d852f6e5b42a2883c1663cb7e71
0ad/source/scriptinterface
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Ykkrosh db047e5bee Cache message JS conversions, to make broadcasts faster
This was SVN commit r8120.
2010-09-17 17:49:39 +00:00
..
tests
Load map descriptions from their XML file.
2010-08-04 21:15:41 +00:00
AutoRooters.cpp
Avoid unnecessary dynamic allocation when calling script functions.
2010-07-19 23:03:33 +00:00
AutoRooters.h
Avoid unnecessary dynamic allocation when calling script functions.
2010-07-19 23:03:33 +00:00
NativeWrapperDecls.h
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
NativeWrapperDefns.h
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
ScriptConversions.cpp
# Initial support for formation movement.
2010-09-03 09:55:14 +00:00
ScriptInterface.cpp
Increase script memory limit more
2010-09-17 17:40:44 +00:00
ScriptInterface.h
Print JS stack trace when reporting exceptions.
2010-09-03 20:06:17 +00:00
ScriptStats.cpp
Add JS memory usage to profiler.
2010-08-02 19:23:58 +00:00
ScriptStats.h
Add JS memory usage to profiler.
2010-08-02 19:23:58 +00:00
ScriptTypes.h
# Basic experimental multiplayer integration with new simulation system.
2010-05-20 00:59:01 +00:00
ScriptVal.cpp
Cache message JS conversions, to make broadcasts faster
2010-09-17 17:49:39 +00:00
ScriptVal.h
Cache message JS conversions, to make broadcasts faster
2010-09-17 17:49:39 +00:00
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