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edd8ef2bf2f451bfdffb885cd1cfc71e0bee9770
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Ykkrosh edd8ef2bf2 Fix units in formation blocking construction and not moving out of the way (see #779).
Make non-movement-blocking buildings (e.g. farms) not require units to
move out of the way.

This was SVN commit r9510.
2011-05-13 20:32:41 +00:00
..
collada
…
graphics
Fix burst of particles when starting to construct a building.
2011-05-13 19:36:56 +00:00
gui
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lib
fix StatusDescription (remove unnecessary and wrong cast)
2011-05-08 20:09:31 +00:00
maths
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mocks
…
network
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pch
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ps
ensure WHRT debug messages are always displayed (in case of compatibility trouble)
2011-05-08 09:14:21 +00:00
renderer
refactor status code definitions: allow modules to define an array of them (more convenient+efficient).
2011-05-05 13:03:34 +00:00
scripting
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scriptinterface
Add global deepcopy() function in scripts, to do a structured clone of objects.
2011-05-12 23:50:42 +00:00
simulation
fix self-test and map load on Windows (avoid mixing dir separators).
2011-05-06 18:45:30 +00:00
simulation2
Fix units in formation blocking construction and not moving out of the way (see #779).
2011-05-13 20:32:41 +00:00
sound
…
tools
…
contributors.txt
…
main.cpp
…
test_setup.cpp
fix self-test and map load on Windows (avoid mixing dir separators).
2011-05-06 18:45:30 +00:00
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