Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-05 04:44:00 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
ed11b3f039ae01752df1ba15b4c3bec00a2c9286
0ad/source/graphics/tests
T
History
vladislavbelov 75d9c6293b Adds projection type to CCamera to control usages of projection dependent properties.
Commented By: elexis
Differential Revision: https://code.wildfiregames.com/D2351
This was SVN commit r23036.
2019-10-03 18:51:40 +00:00
..
test_Camera.h
Adds projection type to CCamera to control usages of projection dependent properties.
2019-10-03 18:51:40 +00:00
test_Color.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
test_LOSTexture.h
…
test_MeshManager.h
Remove VFS cache, because it is less effective and less efficient than the OS cache (and partially redundant with higher level application caches).
2017-12-10 17:33:03 +00:00
test_ShaderManager.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
test_Terrain.h
Fix tests by enlarging the precision bumped in 7ed45213a9
2015-03-31 16:56:09 +00:00
test_TextureConverter.h
Remove VFS cache, because it is less effective and less efficient than the OS cache (and partially redundant with higher level application caches).
2017-12-10 17:33:03 +00:00
test_TextureManager.h
Remove VFS cache, because it is less effective and less efficient than the OS cache (and partially redundant with higher level application caches).
2017-12-10 17:33:03 +00:00
Powered by Gitea Version: 1.26.2 Page: 1210ms Template: 17ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API