Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-06-29 18:05:31 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
ecbcc59fbad23116bf9768d6cf77677fcec5113e
0ad/source/tools
T
History
Ykkrosh 5ac92a3302 Advance water in sync with simulation and unit animations (so it stops when the game is paused).
Other miscellaneous tidyings.

This was SVN commit r3386.
2006-01-21 23:27:42 +00:00
..
ape
…
archbuilder
…
atlas
Advance water in sync with simulation and unit animations (so it stops when the game is paused).
2006-01-21 23:27:42 +00:00
autobuild
Updated autobuilder to get the .pdb files from 'system'.
2005-10-01 04:26:12 +00:00
entgraph
…
fontbuilder
…
i18n
…
pmdexp
…
rmgen
Fixes to entity death and event handling, plus some updates to RmGen.
2005-12-11 02:09:11 +00:00
sced
editordata: use tex_load to load the heightmap - don't need the ogl_tex functionality and this avoids the POT check (which would fail)
2005-11-20 14:35:52 +00:00
textureconv
DevIL: Improved quality of DXT5 alpha compression.
2005-10-24 23:45:52 +00:00
Powered by Gitea Version: 1.26.2 Page: 1892ms Template: 54ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API