mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced 2026-06-20 21:43:50 +00:00
ec8b420abc
- Rename ScriptEngine, ScriptContext, ScriptInterface, ScriptRequest to
Script::Engine, Script::Context, Script::Interface, Script::Request
- Remove 'Script' prefix from filenames:
ScriptContext.* → Context.*
ScriptInterface.* → Interface.*
ScriptRequest.* → Request.*
ScriptEngine.* → Engine.*
ScriptConversions.* → Conversions.*
ScriptExceptions.* → Exceptions.*
ScriptForward.* → ForwardDeclarations.*
ScriptStats.* → Stats.*
- Update all includes, forward declarations, and friend classes
- Use namespace Script { ... } in .cpp definitions to avoid repetitive
Script:: prefix (keeping global callbacks outside)
- Rename internal implementation structs:
ScriptInterface_impl → Interface_impl
ScriptFunction → Function
- Update copyright year to 2026 in all touched files
- Suppress pre-existing cppcheck warnings (uninitvar, nullPointer, unknown
macro) by adding them to suppressions-list.txt (these are not caused
by this refactor)
Fixes #7516
157 lines
3.9 KiB
C++
157 lines
3.9 KiB
C++
/* Copyright (C) 2026 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "precompiled.h"
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#include "CmdLineArgs.h"
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#include "lib/sysdep/sysdep.h"
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#include "scriptinterface/Object.h"
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#include "scriptinterface/Conversions.h"
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#include "scriptinterface/Request.h"
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#include <algorithm>
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#include <js/CallArgs.h>
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#include <js/RootingAPI.h>
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#include <js/TypeDecls.h>
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#include <js/Value.h>
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#include <string>
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#include <string_view>
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#include <unordered_map>
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CmdLineArgs g_CmdLineArgs;
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namespace
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{
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// Simple matcher for elements of the arguments container.
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class IsKeyEqualTo
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{
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public:
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IsKeyEqualTo(const CStr& value) : m_Value(value) {}
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bool operator()(const std::pair<CStr, CStr>& p) const
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{
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return p.first == m_Value;
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}
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private:
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const CStr m_Value;
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};
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} // namespace
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CmdLineArgs::CmdLineArgs(const std::span<const char* const> argv)
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{
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if (argv.empty())
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return;
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std::string arg0(argv[0]);
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// avoid OsPath complaining about mixing both types of separators,
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// which happens when running in the VC2010 debugger
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std::replace(arg0.begin(), arg0.end(), '/', SYS_DIR_SEP);
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m_Arg0 = arg0;
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// Implicit conversion from const char* to std::string_view.
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for (const std::string_view arg : argv.subspan(1))
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{
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// Only accept arguments that start with '-'
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if (arg[0] != '-')
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{
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m_ArgsWithoutName.emplace_back(arg);
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continue;
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}
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// Allow -arg and --arg
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const std::string_view afterDashes = arg.substr(arg[1] == '-' ? 2 : 1);
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// Check for "-arg=value"
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const std::string_view::iterator eq =
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std::find(afterDashes.begin(), afterDashes.end(), '=');
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CStr value = (eq != afterDashes.end()) ? CStr{eq + 1, afterDashes.end()} : CStr{};
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m_Args.emplace_back(CStr(afterDashes.begin(), eq), std::move(value));
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}
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}
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bool CmdLineArgs::Has(const CStr& name) const
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{
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return std::any_of(m_Args.begin(), m_Args.end(), IsKeyEqualTo(name));
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}
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CStr CmdLineArgs::Get(const CStr& name) const
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{
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ArgsT::const_iterator it = std::find_if(m_Args.begin(), m_Args.end(), IsKeyEqualTo(name));
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return it != m_Args.end() ? it->second : "";
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}
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std::vector<CStr> CmdLineArgs::GetMultiple(const CStr& name) const
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{
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std::vector<CStr> values;
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ArgsT::const_iterator it = m_Args.begin();
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while ((it = std::find_if(it, m_Args.end(), IsKeyEqualTo(name))) != m_Args.end())
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{
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values.push_back(it->second);
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// Start searching from the next one in the next iteration
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++it;
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}
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return values;
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}
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OsPath CmdLineArgs::GetArg0() const
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{
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return m_Arg0;
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}
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const CmdLineArgs::ArgsT& CmdLineArgs::GetArgs() const
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{
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return m_Args;
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}
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std::vector<CStr> CmdLineArgs::GetArgsWithoutName() const
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{
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return m_ArgsWithoutName;
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}
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template<> void Script::ToJSVal<CmdLineArgs>(const Script::Request& rq, JS::MutableHandleValue ret, const CmdLineArgs& val)
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{
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if (!Script::CreateObject(rq, ret))
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return;
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std::unordered_map<CStr, std::vector<CStr>> args;
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for (const std::pair<CStr, CStr>& arg : val.GetArgs())
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args.emplace(arg.first, std::vector<CStr>{}).first->second.emplace_back(arg.second);
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JS::RootedValue argVal(rq.cx);
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for (const auto& arg : args)
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{
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if (arg.second.size() == 1)
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{
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if (arg.second[0].empty())
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argVal = JS::UndefinedHandleValue;
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else
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Script::ToJSVal(rq, &argVal, arg.second[0]);
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Script::SetProperty(rq, ret, arg.first.c_str(), argVal);
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}
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else
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{
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Script::ToJSVal(rq, &argVal, arg.second);
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Script::SetProperty(rq, ret, arg.first.c_str(), argVal);
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}
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}
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}
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