Files
0ad/source/graphics/tests/test_MapGenerator.h
T
vyordan ec8b420abc Move Script* classes to Script namespace
- Rename ScriptEngine, ScriptContext, ScriptInterface, ScriptRequest to
  Script::Engine, Script::Context, Script::Interface, Script::Request
- Remove 'Script' prefix from filenames:
  ScriptContext.* → Context.*
  ScriptInterface.* → Interface.*
  ScriptRequest.* → Request.*
  ScriptEngine.* → Engine.*
  ScriptConversions.* → Conversions.*
  ScriptExceptions.* → Exceptions.*
  ScriptForward.* → ForwardDeclarations.*
  ScriptStats.* → Stats.*
- Update all includes, forward declarations, and friend classes
- Use namespace Script { ... } in .cpp definitions to avoid repetitive
  Script:: prefix (keeping global callbacks outside)
- Rename internal implementation structs:
  ScriptInterface_impl → Interface_impl
  ScriptFunction → Function
- Update copyright year to 2026 in all touched files
- Suppress pre-existing cppcheck warnings (uninitvar, nullPointer, unknown
  macro) by adding them to suppressions-list.txt (these are not caused
  by this refactor)

Fixes #7516
2026-06-20 17:43:00 +02:00

88 lines
2.5 KiB
C++

/* Copyright (C) 2026 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "lib/self_test.h"
#include "graphics/MapGenerator.h"
#include "lib/debug.h"
#include "lib/file/vfs/vfs.h"
#include "lib/file/vfs/vfs_path.h"
#include "lib/file/vfs/vfs_util.h"
#include "lib/path.h"
#include "ps/CLogger.h"
#include "ps/Filesystem.h"
#include "ps/Future.h"
#include "ps/XML/Xeromyces.h"
#include "scriptinterface/Interface.h"
#include "scriptinterface/StructuredClone.h"
#include <atomic>
#include <functional>
#include <js/PropertyDescriptor.h>
#include <string>
#include <vector>
class TestMapGenerator : public CxxTest::TestSuite
{
public:
void setUp()
{
g_VFS = CreateVfs();
g_VFS->Mount(L"", DataDir() / "mods" / "mod" / "", VFS_MOUNT_MUST_EXIST);
g_VFS->Mount(L"", DataDir() / "mods" / "public" / "", VFS_MOUNT_MUST_EXIST, 1); // ignore directory-not-found errors
}
void tearDown()
{
g_VFS.reset();
}
void test_mapgen_scripts()
{
CXeromycesEngine xeromycesEngine;
if (!VfsDirectoryExists(L"maps/random/tests/"))
{
debug_printf("Skipping map generator tests (can't find binaries/data/mods/public/maps/random/tests/)\n");
return;
}
VfsPaths paths;
TS_ASSERT_OK(vfs::GetPathnames(g_VFS, L"maps/random/tests/", L"test_*.js", paths));
for (const VfsPath& path : paths)
{
TestLogger logger;
Script::Interface scriptInterface{"Engine", "MapGenerator", g_ScriptContext,
[](const VfsPath& path){
return path.string().find(RANDOM_MAP_PREFIX) == 0;
}};
ScriptTestSetup(scriptInterface);
std::atomic<int> progress{1};
std::atomic<bool> stopRequest{false};
const Script::StructuredClone result{RunMapGenerationScript(StopToken{stopRequest},
progress, scriptInterface, path, "{\"Seed\": 0}",
JSPROP_ENUMERATE | JSPROP_PERMANENT)};
TS_ASSERT_DIFFERS(result, nullptr);
if (path == "maps/random/tests/test_Generator.js")
TS_ASSERT_EQUALS(progress.load(), 50);
}
}
};