This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-06-23 12:48:27 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
eb3b7f089e183fdb77735f57a94442acf94de749
0ad
/
source
/
tools
/
atlas
/
GameInterface
T
History
vladislavbelov
2fa18b1503
Replaces direct Camera member usage by appropriate method call (
m_Orientation
>
GetOrientation()
).
...
This was SVN commit r23234.
2019-12-14 12:56:47 +00:00
..
Handlers
Replaces direct Camera member usage by appropriate method call (
m_Orientation
>
GetOrientation()
).
2019-12-14 12:56:47 +00:00
ActorViewer.cpp
Refactor renderer options.
2019-08-04 08:28:30 +00:00
ActorViewer.h
…
Brushes.cpp
…
Brushes.h
…
CommandProc.cpp
…
CommandProc.h
…
DeltaArray.h
Replace boost::unordered_map, boost::unordered_set with std::unordered_map, std::unordered_set to establish consistency.
2019-11-25 14:30:25 +00:00
GameLoop.cpp
Fix build without precompiled headers in
107d3d461f
.
2019-08-12 12:56:32 +00:00
GameLoop.h
…
InputProcessor.cpp
…
InputProcessor.h
…
MessagePasser.h
…
MessagePasserImpl.cpp
…
MessagePasserImpl.h
…
Messages.h
Adds an tool to pick water high by terrain click in Atlas.
2019-07-09 18:16:55 +00:00
MessagesSetup.h
…
Misc.cpp
…
Register.cpp
…
Shareable.h
…
SharedMemory.h
…
SharedTypes.h
…
SimState.cpp
…
SimState.h
…
View.cpp
Cleanup Camera and CGameView, removes a not needed method and refactors classes.
2019-08-22 20:49:58 +00:00
View.h
…