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Imarok 72fc4105e2 Linting: Remove "no-lone-blocks" rule for ESLint
Lone blocks can help reading the code.

Patch by: Krinkle
Refs #5524
Differential Revision: https://code.wildfiregames.com/D2452
This was SVN commit r23261.
2019-12-19 16:38:30 +00:00
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android
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bin
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coala
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coverage
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dehydra
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errorlist
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jenkins
Linting: Remove "no-lone-blocks" rule for ESLint
2019-12-19 16:38:30 +00:00
premake
Move Ogre3D GLSL Preprocessor to a third_party folder and restore its original name. Also restore the Wrapper name to reflect what it's wrapping and move it to renderer.
2019-12-07 11:48:03 +00:00
resources
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svn_revision
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workspaces
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