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eb2989176e00b8cdfd2011dc0d39e863a6e23cbe
0ad/source/scripting
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ScriptCustomTypes.cpp
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ScriptCustomTypes.h
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ScriptGlue.cpp
startGame() shouldn't crash and burn if the game's already been started
2004-09-21 16:10:46 +00:00
ScriptGlue.h
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ScriptingHost.cpp
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ScriptingHost.h
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