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59447bce2e
Delete some obsolete shader files. This was SVN commit r11424.
68 lines
1.8 KiB
XML
68 lines
1.8 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<effect>
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<technique>
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<require context="MODE_SHADOWCAST || MODE_SILHOUETTEOCCLUDER"/>
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<require shaders="arb"/>
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<pass shader="arb/model_solid"/>
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</technique>
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<technique>
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<require context="MODE_SHADOWCAST || MODE_SILHOUETTEOCCLUDER"/>
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<require shaders="glsl"/>
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<pass shader="glsl/model_solid"/>
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</technique>
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<technique>
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<require context="MODE_SHADOWCAST || MODE_SILHOUETTEOCCLUDER"/>
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<require shaders="fixed"/>
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<define name="USE_PLAYERCOLOR" value="0"/>
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<define name="USE_OBJECTCOLOR" value="0"/>
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<pass shader="fixed:model_solid"/>
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</technique>
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<technique>
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<require context="MODE_SILHOUETTEDISPLAY || MODE_WIREFRAME"/>
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<require shaders="arb"/>
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<pass shader="arb/model_solid_player"/>
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</technique>
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<technique>
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<require context="MODE_SILHOUETTEDISPLAY || MODE_WIREFRAME"/>
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<require shaders="glsl"/>
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<pass shader="glsl/model_solid_player"/>
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</technique>
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<technique>
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<require context="MODE_SILHOUETTEDISPLAY || MODE_WIREFRAME"/>
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<require shaders="fixed"/>
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<define name="USE_PLAYERCOLOR" value="1"/>
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<define name="USE_OBJECTCOLOR" value="0"/>
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<pass shader="fixed:model_solid"/>
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</technique>
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<technique>
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<require shaders="arb"/>
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<pass shader="arb/model_common"/>
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</technique>
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<technique>
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<require shaders="glsl"/>
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<pass shader="glsl/model_common"/>
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</technique>
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<technique>
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<require context="USE_PLAYERCOLOR || USE_OBJECTCOLOR"/>
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<require shaders="fixed"/>
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<pass shader="fixed:model_color"/>
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</technique>
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<technique>
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<require shaders="fixed"/>
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<pass shader="fixed:model"/>
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</technique>
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</effect>
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