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0ad/source/scripting
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prefect 7362d746d5 Function property Getter/Setters now take a JSContext parameter.
This was SVN commit r2996.
2005-10-24 02:32:44 +00:00
..
DOMEvent.cpp
Added initial version of LOS, and updated minimap to show both LOS and water.
2005-10-09 03:43:03 +00:00
DOMEvent.h
Lots of gcc -Wall fixes. The common ones:
2005-10-07 15:24:29 +00:00
EventTypes.h
Lots of gcc -Wall fixes. The common ones:
2005-10-07 15:24:29 +00:00
GameEvents.h
…
JSConversions.cpp
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JSConversions.h
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JSSerialization.h
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ScriptableComplex.h
Lots of gcc -Wall fixes. The common ones:
2005-10-07 15:24:29 +00:00
ScriptableObject.cpp
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ScriptableObject.h
Function property Getter/Setters now take a JSContext parameter.
2005-10-24 02:32:44 +00:00
ScriptCustomTypes.cpp
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ScriptCustomTypes.h
…
ScriptGlue.cpp
Sped up minimap rendering by having a separate LOS texture and recomputing only that per frame. To force a recompute of the terrain texture, set g_TerrainModified to true sometime before the render step of each frame (it is set back to false at the end of the frame).
2005-10-19 03:02:51 +00:00
ScriptGlue.h
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ScriptingHost.cpp
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ScriptingHost.h
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SpiderMonkey.h
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SynchedJSObject.cpp
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SynchedJSObject.h
Lots of gcc -Wall fixes. The common ones:
2005-10-07 15:24:29 +00:00
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