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e9d3bf05a8efdbff8502d724438ffdf7aea2e0ef
0ad/source/tools/atlas/GameInterface/Handlers
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Ykkrosh 924d1219a7 # Add fog-of-war.
Move Vision component to C++, for more efficient FoW processing.
Disable FoW on demo maps.

This was SVN commit r8160.
2010-09-23 12:13:13 +00:00
..
BrushHandlers.cpp
…
CameraCtrlHandlers.cpp
# Support '[', ']' keys for camera rotation in scenario editor
2010-04-17 11:28:54 +00:00
CinemaHandler.cpp
# Redesigned the camera control system.
2010-08-13 13:26:29 +00:00
CommandHandlers.cpp
…
ElevationHandlers.cpp
# Add terrain smoothing tool to Atlas, based on patch from DigitalSeraphim.
2010-08-05 20:43:31 +00:00
EnvironmentHandlers.cpp
# Support floating units in new simulation system.
2010-05-27 23:23:53 +00:00
GraphicsSetupHandlers.cpp
# Refactored the networking code, and redesigned the game setup screen.
2010-06-30 21:41:04 +00:00
MapHandlers.cpp
# Add fog-of-war.
2010-09-23 12:13:13 +00:00
MessageHandler.cpp
…
MessageHandler.h
…
MiscHandlers.cpp
# Support alt+enter to toggle fullscreen mode. Make game window resizable.
2010-06-03 19:07:59 +00:00
ObjectHandlers.cpp
warning fixes: mostly size_t vs. specialized API type and other type conversion.
2010-09-05 09:38:30 +00:00
TerrainHandlers.cpp
# Add new texture loading system with automatic compression.
2010-09-10 21:02:10 +00:00
TriggerHandler.cpp
# Delete a lot of obsolete simulation code.
2010-05-20 18:09:23 +00:00
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