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e9979c62b33da8a84db5b7766f2bdfe064cdec36
0ad/source/soundmanager/items
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vladislavbelov 04bd96cee0 Moves uniform and texture binding to CDeviceCommandContext.
Tested By: Langbart
Differential Revision: https://code.wildfiregames.com/D4631
This was SVN commit r26848.
2022-05-02 20:57:22 +00:00
..
CBufferItem.cpp
Fix audio leak that resulted in openAL errors after a while.
2021-01-22 12:50:05 +00:00
CBufferItem.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
CSoundBase.cpp
Moves uniform and texture binding to CDeviceCommandContext.
2022-05-02 20:57:22 +00:00
CSoundBase.h
Tweak sound distance attenuation & add configurability
2021-05-25 06:19:25 +00:00
CSoundItem.cpp
Fix audio leak that resulted in openAL errors after a while.
2021-01-22 12:50:05 +00:00
CSoundItem.h
…
CStreamItem.cpp
Fix audio leak that resulted in openAL errors after a while.
2021-01-22 12:50:05 +00:00
CStreamItem.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
ISoundItem.h
Tweak sound distance attenuation & add configurability
2021-05-25 06:19:25 +00:00
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