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e9979c62b33da8a84db5b7766f2bdfe064cdec36
0ad/source/renderer/backend
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vladislavbelov 192585008a Removes skycolor from GL framebuffer.
Differential Revision: https://code.wildfiregames.com/D4822
This was SVN commit r27220.
2022-11-11 23:03:01 +00:00
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dummy
Makes AcquireNextBackbuffer returns true in case of successful backbuffer acquirement.
2022-10-30 00:38:45 +00:00
gl
Removes skycolor from GL framebuffer.
2022-11-11 23:03:01 +00:00
vulkan
Makes AcquireNextBackbuffer returns true in case of successful backbuffer acquirement.
2022-10-30 00:38:45 +00:00
Backend.h
Moves Backend enum from CVideoMode to backends.
2022-10-25 22:45:54 +00:00
CompareOp.cpp
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CompareOp.h
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Format.h
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IBuffer.h
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IDevice.h
Makes AcquireNextBackbuffer returns true in case of successful backbuffer acquirement.
2022-10-30 00:38:45 +00:00
IDeviceCommandContext.h
Adds BeginFramebufferPass/EndFramebufferPass instead of SetFramebuffer.
2022-10-12 21:51:27 +00:00
IDeviceObject.h
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IFramebuffer.h
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IShaderProgram.h
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ITexture.h
Adds usage flags to backend textures.
2022-10-12 23:19:27 +00:00
PipelineState.cpp
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PipelineState.h
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Sampler.cpp
Replaces border color of sampler by enum.
2022-10-08 09:40:06 +00:00
Sampler.h
Replaces border color of sampler by enum.
2022-10-08 09:40:06 +00:00
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