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Matei
005cc8d355
Renamed ore to metal in C++.
...
This was SVN commit r4596.
2006-10-26 22:01:26 +00:00
..
AStarEngine.cpp
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AStarEngine.h
GCC compatibility (fixed CStr.h case, got rid of a few warnings)
2006-10-20 01:06:43 +00:00
Aura.cpp
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Aura.h
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BoundingObjects.cpp
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BoundingObjects.h
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Collision.cpp
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Collision.h
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Entity.cpp
Fixed some potential sources of errors.
2006-10-10 05:21:41 +00:00
Entity.h
Added CEventTargetExhausted, used by the unit AI for gather and build, as well as GetDistance and GetVisibleEntities JS functions in CEntity that are required by the JS code for these events.
2006-10-09 04:17:15 +00:00
EntityFormation.cpp
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EntityFormation.h
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EntityHandles.cpp
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EntityHandles.h
- Fixed a compile error on VS2003.
2006-10-11 13:37:13 +00:00
EntityManager.cpp
Fixed some potential sources of errors.
2006-10-10 05:21:41 +00:00
EntityManager.h
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EntityMessage.h
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EntityOrders.h
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EntityPredicate.h
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EntityProperties.cpp
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EntityProperties.h
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EntityRendering.cpp
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EntityScriptInterface.cpp
GCC compatibility (fixed CStr.h case, got rid of a few warnings)
2006-10-20 01:06:43 +00:00
EntityStateProcessing.cpp
Removed an assert that was causing lots of error messages on maps where the designer placed overlapping entities.
2006-10-17 22:34:47 +00:00
EntitySupport.cpp
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EntitySupport.h
Added CEventTargetExhausted, used by the unit AI for gather and build, as well as GetDistance and GetVisibleEntities JS functions in CEntity that are required by the JS code for these events.
2006-10-09 04:17:15 +00:00
EntityTemplate.cpp
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EntityTemplate.h
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EntityTemplateCollection.cpp
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EntityTemplateCollection.h
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EventHandlers.cpp
Added CEventTargetExhausted, used by the unit AI for gather and build, as well as GetDistance and GetVisibleEntities JS functions in CEntity that are required by the JS code for these events.
2006-10-09 04:17:15 +00:00
EventHandlers.h
Added CEventTargetExhausted, used by the unit AI for gather and build, as well as GetDistance and GetVisibleEntities JS functions in CEntity that are required by the JS code for these events.
2006-10-09 04:17:15 +00:00
Formation.cpp
GCC compatibility (fixed CStr.h case, got rid of a few warnings)
2006-10-20 01:06:43 +00:00
Formation.h
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FormationCollection.cpp
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FormationCollection.h
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FormationManager.cpp
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FormationManager.h
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LOSManager.cpp
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LOSManager.h
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PathfindEngine.cpp
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PathfindEngine.h
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PathfindSparse.cpp
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PathfindSparse.h
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ProductionQueue.cpp
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ProductionQueue.h
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Projectile.cpp
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Projectile.h
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Scheduler.cpp
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Scheduler.h
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ScriptObject.cpp
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ScriptObject.h
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Simulation.cpp
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Simulation.h
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Stance.cpp
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Stance.h
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Technology.cpp
Renamed ore to metal in C++.
2006-10-26 22:01:26 +00:00
Technology.h
Renamed ore to metal in C++.
2006-10-26 22:01:26 +00:00
TechnologyCollection.cpp
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TechnologyCollection.h
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TerritoryManager.cpp
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TerritoryManager.h
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TurnManager.cpp
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TurnManager.h
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