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GameInterface
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History
Ykkrosh
48e80bdfbc
Fixed deunicodification of actor strings - need to be converted from CStr to std::wstring when passed to Atlas
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This was SVN commit r4200.
2006-08-06 18:41:07 +00:00
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Handlers
Fixed deunicodification of actor strings - need to be converted from CStr to std::wstring when passed to Atlas
2006-08-06 18:41:07 +00:00
Brushes.cpp
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Brushes.h
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CommandProc.cpp
# Atlas updates: better unit ownership control; fixed bottom-bar display; fixed iterator problem in undo; renamed 'd' to 'msg' for consistency
2006-05-04 02:44:03 +00:00
CommandProc.h
Restoring SVN repository:
2006-06-21 22:37:31 +00:00
DeltaArray.h
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GameLoop.cpp
Renamed autobuilt ps.exe to pyrogenesis.exe, to match the new project layout.
2006-06-03 05:08:32 +00:00
GameLoop.h
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InputProcessor.cpp
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InputProcessor.h
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MessagePasser.h
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MessagePasserImpl.cpp
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MessagePasserImpl.h
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Messages.h
Fixed deunicodification of actor strings - need to be converted from CStr to std::wstring when passed to Atlas
2006-08-06 18:41:07 +00:00
MessagesSetup.h
Renamed autobuilt ps.exe to pyrogenesis.exe, to match the new project layout.
2006-06-03 05:08:32 +00:00
Misc.cpp
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Register.cpp
svn:ignore auto-generated test .cpp files.
2006-07-12 14:49:10 +00:00
Shareable.h
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SharedMemory.h
# complete revamp of build system in preparation for automated self tests.
2006-06-02 03:56:24 +00:00
SharedTypes.h
Fixed editor brokenness.
2006-06-11 07:03:59 +00:00