Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-02 17:05:26 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
e8121ca3949b19003082544d37159bdda8be7684
0ad/source/renderer
T
History
Ykkrosh 113d89e148 Possible texture environment code for single-pass player-colour rendering
This was SVN commit r1754.
2005-01-22 21:25:27 +00:00
..
AlphaMapCalculator.cpp
…
AlphaMapCalculator.h
…
BlendShapes.h
…
ModelRData.cpp
Possible texture environment code for single-pass player-colour rendering
2005-01-22 21:25:27 +00:00
ModelRData.h
less dependencies on res/res.h in headers (a bad thing) => less recompiles when I change vfs.h :)
2004-12-07 02:04:38 +00:00
PatchRData.cpp
Fixed invalid GL commands (as complained about by 82845G drivers)
2005-01-02 00:26:48 +00:00
PatchRData.h
less dependencies on res/res.h in headers (a bad thing) => less recompiles when I change vfs.h :)
2004-12-07 02:04:38 +00:00
Renderer.cpp
Possible texture environment code for single-pass player-colour rendering
2005-01-22 21:25:27 +00:00
Renderer.h
More leak fixes
2004-12-16 12:41:54 +00:00
SHCoeffs.cpp
…
SHCoeffs.h
…
TransparencyRenderer.cpp
Exciting space->tab transformations
2004-10-21 15:04:19 +00:00
TransparencyRenderer.h
…
VertexBuffer.cpp
New JavaScript interface for the network client, plus some linux/gcc/misc fixes
2005-01-17 04:52:02 +00:00
VertexBuffer.h
…
VertexBufferManager.cpp
…
VertexBufferManager.h
…
Powered by Gitea Version: 1.26.2 Page: 1821ms Template: 26ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API