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History
mimo
d31ebaa47a
add a new Repairable component defining a ratio of repairTime/buildTime for repairable entities.
Fixes
#633
...
This was SVN commit r16943.
2015-08-27 20:31:10 +00:00
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AIProxy.js
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AlertRaiser.js
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Attack.js
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AttackDetection.js
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AuraManager.js
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Auras.js
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Barter.js
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BattleDetection.js
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Builder.js
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BuildingAI.js
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BuildRestrictions.js
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Capturable.js
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CeasefireManager.js
Add optional ceasefire time to the game. Patch by elexis.
Fixes
#2749
2015-05-05 13:38:36 +00:00
Cost.js
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DamageReceiver.js
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EndGameManager.js
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EntityLimits.js
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Formation.js
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Foundation.js
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GarrisonHolder.js
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Gate.js
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Guard.js
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Heal.js
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Health.js
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Loot.js
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Looter.js
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Messages.js
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Pack.js
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Player.js
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ProductionQueue.js
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Promotion.js
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RallyPoint.js
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Repairable.js
add a new Repairable component defining a ratio of repairTime/buildTime for repairable entities.
Fixes
#633
2015-08-27 20:31:10 +00:00
ResourceDropsite.js
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ResourceGatherer.js
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ResourceSupply.js
Add QueryMiragedInterface.
Fixes
#3189
.
2015-05-01 17:03:37 +00:00
ResourceTrickle.js
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SkirmishReplacer.js
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Sound.js
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Stamina.js
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StatisticsTracker.js
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StatusBars.js
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TechnologyManager.js
Allies only share vision when researching a tech. Based on patch by niektb.
Fixes
#2055
2015-06-19 09:24:55 +00:00
TerritoryDecay.js
petra: continuation on capture adaptation
2015-04-29 17:59:29 +00:00
Timer.js
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Trader.js
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TrainingRestrictions.js
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Trigger.js
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TriggerPoint.js
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UnitAI.js
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WallPiece.js
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WallSet.js
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Wonder.js
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