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e7e8b8dbc36beb316e3f549df3b71e585dc48bf9
0ad
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source
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scripting
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Ykkrosh
e7e8b8dbc3
Fix spidermonkey-tip to build on Windows. Add precompiled binaries.
...
This was SVN commit r7365.
2010-03-19 20:28:22 +00:00
..
DOMEvent.cpp
Fix some GCC warnings
2009-07-28 16:59:19 +00:00
DOMEvent.h
…
EventTypes.h
…
GameEvents.h
…
JSConversions.cpp
self-test and x64 fixes:
2009-11-07 12:26:40 +00:00
JSConversions.h
self-test and x64 fixes:
2009-11-07 12:26:40 +00:00
JSSerialization.h
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
JSUtil.cpp
…
JSUtil.h
Fix some GCC warnings
2009-08-02 19:52:31 +00:00
ScriptableComplex.cpp
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ScriptableComplex.h
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
ScriptableComplex.inl
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
ScriptableObject.cpp
…
ScriptableObject.h
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
ScriptCustomTypes.cpp
…
ScriptCustomTypes.h
…
ScriptGlue.cpp
Compatibility with non-threadsafe SpiderMonkey
2010-03-19 19:54:00 +00:00
ScriptGlue.h
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
ScriptingHost.cpp
Fix spidermonkey-tip to build on Windows. Add precompiled binaries.
2010-03-19 20:28:22 +00:00
ScriptingHost.h
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
SpiderMonkey.h
# Support latest version of SpiderMonkey
2009-12-28 16:45:42 +00:00
SynchedJSObject.cpp
more unicode/string cleanup:
2009-11-03 22:27:25 +00:00
SynchedJSObject.h
…