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Deiz
f91111aec8
Load default MP player name from the config.
...
This was SVN commit r12673.
2012-09-14 05:38:29 +00:00
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GameSetup
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scripting
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tests
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XML
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ArchiveBuilder.cpp
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ArchiveBuilder.h
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CacheLoader.cpp
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CacheLoader.h
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CConsole.cpp
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CConsole.h
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CLogger.cpp
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CLogger.h
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Compress.cpp
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Compress.h
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ConfigDB.cpp
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ConfigDB.h
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CStr.cpp
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CStr.h
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CStrIntern.cpp
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CStrIntern.h
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DllLoader.cpp
Updates data paths on OS X and Windows. On OS X only write to locations inside ~/Library. On Windows make the distinction between local and roaming appdata, and use folder inside My Documents for user-created data.
Fixes
#1145
.
2012-03-22 00:23:31 +00:00
DllLoader.h
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Errors.cpp
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Errors.h
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
FileIo.cpp
FileExists -> VfsFileExists (see next commit)
2011-02-25 16:30:55 +00:00
FileIo.h
Simplify the overly-complex CppDoc-breaking file headers
2009-04-18 17:51:05 +00:00
Filesystem.cpp
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Filesystem.h
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Font.cpp
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Font.h
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Game.cpp
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Game.h
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Globals.cpp
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Globals.h
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Hotkey.cpp
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Hotkey.h
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Joystick.cpp
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Joystick.h
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KeyName.cpp
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KeyName.h
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Loader.cpp
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Loader.h
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LoaderThunks.h
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Overlay.cpp
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Overlay.h
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Parser.cpp
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Parser.h
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Preprocessor.cpp
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Preprocessor.h
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PreprocessorWrapper.cpp
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PreprocessorWrapper.h
Add support for OpenBSD.
Fixes
#1463
.
2012-06-13 20:43:56 +00:00
Profile.cpp
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Profile.h
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Profiler2.cpp
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Profiler2.h
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Profiler2GPU.cpp
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Profiler2GPU.h
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ProfileViewer.cpp
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ProfileViewer.h
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Pyrogenesis.cpp
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Pyrogenesis.h
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Replay.cpp
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Replay.h
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SavedGame.cpp
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SavedGame.h
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Singleton.h
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ThreadUtil.cpp
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ThreadUtil.h
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TouchInput.cpp
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TouchInput.h
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UniDoubler.h
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UserReport.cpp
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UserReport.h
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utf16string.h
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Util.cpp
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Util.h
cleanup (requires update-workspaces)
2011-05-03 12:38:42 +00:00
VideoMode.cpp
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VideoMode.h
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World.cpp
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World.h
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