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0ad/source/simulation2
wraitii e674da7e5e Unit Motion - Remove m_FinalGoal in favour of recomputing when necessary.
It is generally better to use the movement request data as that is our
actual target and goals are just a representation of that at any given
time. Where a PathGoal is required, compute this lazily.

This allow failing easily in MoveToX() functions if the goal cannot be
computed.

Differential Revision: https://code.wildfiregames.com/D1902
This was SVN commit r22452.
2019-07-10 18:57:53 +00:00
..
2019-06-08 12:53:28 +00:00
2019-06-08 12:53:28 +00:00