This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-07-14 10:55:26 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
e6641ad14f2b3f4c596df19d2eebbb77c7847925
0ad
/
source
/
simulation2
T
History
vts
61fad4a2b5
Fixed strange selection ring fadeout on unit deselection in Atlas
...
This was SVN commit r11634.
2012-04-22 17:49:43 +00:00
..
components
Fixed strange selection ring fadeout on unit deselection in Atlas
2012-04-22 17:49:43 +00:00
docs
…
helpers
Pretty unit selection overlay rings.
Fixes
#824
.
2012-04-22 04:04:02 +00:00
scripting
…
serialization
Fixes incorrect use of jschar (broke Linux builds)
2012-02-29 23:41:23 +00:00
system
Pretty unit selection overlay rings.
Fixes
#824
.
2012-04-22 04:04:02 +00:00
tests
Pretty unit selection overlay rings.
Fixes
#824
.
2012-04-22 04:04:02 +00:00
MessageTypes.h
…
Simulation2.cpp
Technologies. Refs
#3
. Full unlocking technology implementation. Only unit gathering rates can be modified currently because the patch was big enough already.
2012-04-20 17:21:04 +00:00
Simulation2.h
…
TypeList.h
Make AlwaysVisible objects always visible in shader mode.
Fixes
#908
.
2012-04-08 16:36:23 +00:00