This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-07-07 09:25:34 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
e6604e7c0ee62dccc76aa64ecf37bd9a555ebfe4
0ad
/
source
/
ps
/
GameSetup
T
History
kai
7ba586b16e
adding flag -triPathfind to enable triangulation pathfinding. it will use the orignial A* without the flag
...
This was SVN commit r5397.
2007-10-10 19:35:23 +00:00
..
tests
…
Atlas.cpp
…
Atlas.h
…
CmdLineArgs.cpp
…
CmdLineArgs.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
Config.cpp
adding flag -triPathfind to enable triangulation pathfinding. it will use the orignial A* without the flag
2007-10-10 19:35:23 +00:00
Config.h
adding flag -triPathfind to enable triangulation pathfinding. it will use the orignial A* without the flag
2007-10-10 19:35:23 +00:00
GameSetup.cpp
fixes for the relocated res/file/archive stuff (adjust include paths)
2007-10-06 07:45:15 +00:00
GameSetup.h
acpi and mahaf: now set ModuleInitState to error if something fails (prevents a subsequent init from returning true and allowing its dependent to continue and crash into a wall)
2007-05-26 23:29:20 +00:00