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https://gitea.wildfiregames.com/0ad/0ad.git
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c73c9370ee
Updates to upstream changeset f71a8e5e84bffadd61ac93768b332262989844fd, with some additions that will be submitted upstream (without the addition of precompiled.h and win32 dirent). This was SVN commit r16462.
102 lines
3.1 KiB
C++
102 lines
3.1 KiB
C++
// tinygettext - A gettext replacement that works directly on .po files
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// Copyright (C) 2006 Ingo Ruhnke <grumbel@gmx.de>
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef HEADER_TINYGETTEXT_LANGUAGE_HPP
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#define HEADER_TINYGETTEXT_LANGUAGE_HPP
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#include <string>
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#include <unordered_map>
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namespace tinygettext {
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struct LanguageSpec;
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/** Lightweight wrapper around LanguageSpec */
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class Language
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{
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private:
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const LanguageSpec* language_spec;
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Language(const LanguageSpec* language_spec);
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public:
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/** Create a language from language and country code:
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Example: Languge("de", "DE"); */
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static Language from_spec(const std::string& language,
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const std::string& country = std::string(),
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const std::string& modifier = std::string());
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/** Create a language from language and country code:
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Example: Languge("deutsch");
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Example: Languge("de_DE"); */
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static Language from_name(const std::string& str);
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/** Create a language from an environment variable style string (e.g de_DE.UTF-8@modifier) */
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static Language from_env(const std::string& env);
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/** Compares two Languages, returns 0 on missmatch and a score
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between 1 and 9 on match, the higher the score the better the
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match */
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static int match(const Language& lhs, const Language& rhs);
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/** Create an undefined Language object */
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Language();
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explicit operator bool() const { return language_spec != NULL; }
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/** Returns the language code (i.e. de, en, fr) */
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std::string get_language() const;
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/** Returns the country code (i.e. DE, AT, US) */
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std::string get_country() const;
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/** Returns the modifier of the language (i.e. latn or Latn for
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Serbian with non-cyrilic characters) */
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std::string get_modifier() const;
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/** Returns the human readable name of the Language */
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std::string get_name() const;
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/** Returns the Language as string in the form of an environment
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variable: {language}_{country}@{modifier} */
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std::string str() const;
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bool operator==(const Language& rhs) const;
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bool operator!=(const Language& rhs) const;
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friend bool operator<(const Language& lhs, const Language& rhs);
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friend struct Language_hash;
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};
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inline bool operator<(const Language& lhs, const Language& rhs) {
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return lhs.language_spec < rhs.language_spec;
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}
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struct Language_hash
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{
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size_t operator()(const Language& v) const
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{
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return reinterpret_cast<size_t>(v.language_spec);
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}
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};
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} // namespace tinygettext
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#endif
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/* EOF */
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