Files
0ad/source/lib/file/vfs/vfs.cpp
T
janwas 75ab906315 WIP file code, getting pretty close to functional
archive: ArchiveEntry now a mememto and not exposed directly
typedefs for boost::shared_ptr
fixed up dir_util to new interface
add "FileProvider" that does Load/Store and indicates Precedence

vfs: structure has changed. one RealDirectory per OS dir; vfs_tree
stores it; populate uses it to Add() stuff to vfs_tree; lookup does path
traversal and calls populate

This was SVN commit r5499.
2007-12-01 18:32:43 +00:00

216 lines
6.5 KiB
C++

/**
* =========================================================================
* File : vfs.cpp
* Project : 0 A.D.
* Description :
* =========================================================================
*/
// license: GPL; see lib/license.txt
#include "precompiled.h"
#include "vfs.h"
#include "lib/path_util.h"
#include "lib/file/file_stats.h"
#include "lib/file/trace.h"
#include "lib/file/archive/archive.h"
#include "lib/file/posix/fs_posix.h"
#include "vfs_tree.h"
#include "vfs_lookup.h"
#include "vfs_populate.h"
#include "file_cache.h"
PIFileProvider provider;
class Filesystem_VFS::Impl : public IFilesystem
{
public:
Impl()
: m_fileCache(ChooseCacheSize()), m_trace(CreateTrace(4*MiB))
{
}
LibError Mount(const char* vfsPath, const char* path, uint flags /* = 0 */, uint priority /* = 0 */)
{
// make sure caller didn't forget the required trailing '/'.
debug_assert(path_IsDirectory(vfsPath));
// note: we no longer need to check if mounting a subdirectory -
// the new RealDirectory scheme doesn't care.
// disallow "." because "./" isn't supported on Windows.
// "./" and "/." are caught by CHECK_PATH.
if(!strcmp(path, "."))
WARN_RETURN(ERR::PATH_NON_CANONICAL);
VfsDirectory* directory = vfs_LookupDirectory(vfsPath, &m_rootDirectory, VFS_LOOKUP_CREATE);
directory->Attach(RealDirectory(path, priority, flags));
return INFO::OK;
}
virtual LibError GetFileInfo(const char* vfsPathname, FileInfo& fileInfo) const
{
VfsFile* file = vfs_LookupFile(vfsPathname, &m_rootDirectory);
if(!file)
return ERR::VFS_FILE_NOT_FOUND; // NOWARN
file->GetFileInfo(fileInfo);
return INFO::OK;
}
virtual LibError GetDirectoryEntries(const char* vfsPath, FileInfos* files, Directories* subdirectories) const
{
VfsDirectory* directory = vfs_LookupDirectory(vfsPath, &m_rootDirectory);
if(!directory)
WARN_RETURN(ERR::VFS_DIR_NOT_FOUND);
directory->GetEntries(files, subdirectories);
return INFO::OK;
}
// note: only allowing either reads or writes simplifies file cache
// coherency (need only invalidate when closing a FILE_WRITE file).
LibError CreateFile(const char* vfsPathname, const u8* buf, size_t size)
{
VfsDirectory* directory = vfs_LookupDirectory(vfsPathname, &m_rootDirectory);
if(!directory)
WARN_RETURN(ERR::VFS_DIR_NOT_FOUND);
const char* name = path_name_only(vfsPathname);
const RealDirectory& realDirectory = directory->AttachedDirectories().back();
const char* location = realDirectory.Path();
const VfsFile file(FileInfo(name, (off_t)size, time(0)), realDirectory.Priority(), provider, location);
file.Store(buf, size);
directory->AddFile(file);
// wipe out any cached blocks. this is necessary to cover the (rare) case
// of file cache contents predating the file write.
m_fileCache.Remove(vfsPathname);
m_trace.get()->NotifyStore(vfsPathname, size);
return INFO::OK;
}
// read the entire file.
// return number of bytes transferred (see above), or a negative error code.
//
// if non-NULL, <cb> is called for each block transferred, passing <cbData>.
// it returns how much data was actually transferred, or a negative error
// code (in which case we abort the transfer and return that value).
// the callback mechanism is useful for user progress notification or
// processing data while waiting for the next I/O to complete
// (quasi-parallel, without the complexity of threads).
LibError LoadFile(const char* vfsPathname, FileContents& contents, size_t& size)
{
vfsPathname = path_Pool()->UniqueCopy(vfsPathname);
debug_printf("VFS| load %s\n", vfsPathname);
const bool isCacheHit = m_fileCache.Retrieve(vfsPathname, contents, size);
if(!isCacheHit)
{
VfsFile* file = vfs_LookupFile(vfsPathname, &m_rootDirectory);
if(!file)
WARN_RETURN(ERR::VFS_FILE_NOT_FOUND);
contents = m_fileCache.Reserve(file->Size());
RETURN_ERR(file->Load((u8*)contents.get()));
m_fileCache.Add(vfsPathname, contents, size);
}
stats_io_user_request(size);
stats_cache(isCacheHit? CR_HIT : CR_MISS, size, vfsPathname);
m_trace.get()->NotifyLoad(vfsPathname, size);
return INFO::OK;
}
void RefreshFileInfo(const char* pathname)
{
//VfsFile* file = LookupFile(vfsPathname, &m_rootDirectory);
}
// "backs off of" all archives - closes their files and allows them to
// be rewritten or deleted (required by archive builder).
// must call mount_rebuild when done with the rewrite/deletes,
// because this call leaves the VFS in limbo!!
void ReleaseArchives()
{
}
// rebuild the VFS, i.e. re-mount everything. open files are not affected.
// necessary after loose files or directories change, so that the VFS
// "notices" the changes and updates file locations. res calls this after
// dir_watch reports changes; can also be called from the console after a
// rebuild command. there is no provision for updating single VFS dirs -
// it's not worth the trouble.
void Clear()
{
m_rootDirectory.ClearR();
}
void Display()
{
m_rootDirectory.DisplayR(0);
}
private:
static size_t ChooseCacheSize()
{
return 96*MiB;
}
VfsDirectory m_rootDirectory;
FileCache m_fileCache;
PITrace m_trace;
};
//-----------------------------------------------------------------------------
Filesystem_VFS::Filesystem_VFS(void* trace)
{
}
/*virtual*/ Filesystem_VFS::~Filesystem_VFS()
{
}
/*virtual*/ LibError Filesystem_VFS::GetFileInfo(const char* vfsPathname, FileInfo& fileInfo) const
{
return impl.get()->GetFileInfo(vfsPathname, fileInfo);
}
/*virtual*/ LibError Filesystem_VFS::GetDirectoryEntries(const char* vfsPath, FileInfos* files, Directories* subdirectories) const
{
return impl.get()->GetDirectoryEntries(vfsPath, files, subdirectories);
}
LibError Filesystem_VFS::CreateFile(const char* vfsPathname, const u8* data, size_t size)
{
return impl.get()->CreateFile(vfsPathname, data, size);
}
LibError Filesystem_VFS::LoadFile(const char* vfsPathname, FileContents& contents, size_t& size)
{
return impl.get()->LoadFile(vfsPathname, contents, size);
}
LibError Filesystem_VFS::Mount(const char* vfsPath, const char* path, uint flags, uint priority)
{
return impl.get()->Mount(vfsPath, path, flags, priority);
}
void Filesystem_VFS::RefreshFileInfo(const char* pathname)
{
impl.get()->RefreshFileInfo(pathname);
}
void Filesystem_VFS::Display() const
{
impl.get()->Display();
}
void Filesystem_VFS::Clear()
{
impl.get()->Clear();
}