Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-06-21 03:06:29 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
e4de94415e03188e698570eaeb1ac9ebfe8850db
0ad/source
T
History
Vladislav Belov e4de94415e Removes unused pointer from the allocate function
Also allows to compare ProxyAllocator. For example, it might be
required for containers to compare iterators.
2025-10-12 00:53:10 +02:00
..
collada
…
dapinterface
…
graphics
Reduces string allocations in GUI and maths.
2025-10-11 19:44:22 +02:00
gui
…
i18n
…
lib
Removes unused pointer from the allocate function
2025-10-12 00:53:10 +02:00
lobby
…
maths
Reduces string allocations in GUI and maths.
2025-10-11 19:44:22 +02:00
mocks
…
network
Fix NetServerTurnManager hanging if a client passed handshake but not authentication on gamestart.
2025-09-27 10:02:46 +02:00
pch
…
ps
Removes unused pointer from the allocate function
2025-10-12 00:53:10 +02:00
renderer
Removes USE_FOG define and switches to a shader parameter.
2025-10-11 08:11:35 +02:00
rlinterface
…
scriptinterface
Reduces string allocations in paths.
2025-10-05 01:31:27 +02:00
simulation2
fix debug build by directly setting probability for the inverse binomial in Decay.cpp
2025-10-08 17:00:09 +02:00
soundmanager
…
third_party
…
tools
Create a 64-bit Windows installer in bundles
2025-10-12 00:48:33 +02:00
CxxTestRunner.tpl
Use custom runner for tests
2025-10-11 11:34:38 +02:00
main.cpp
…
test_setup.cpp
…
Powered by Gitea Version: 1.26.2 Page: 1366ms Template: 102ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API