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e4bcfd05561a18921dc3142e996f84904e9b3867
0ad/source/ps/GameSetup
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vladislavbelov 8f78ac1ef8 Decouples renderer code from VideoMode to get backend device.
Differential Revision: https://code.wildfiregames.com/D5043
This was SVN commit r27693.
2023-06-14 07:06:22 +00:00
..
tests
Adds PS::span and std::string_view to CmdLineArgs.
2022-10-04 19:08:39 +00:00
Atlas.cpp
Follow proper Shutdown sequence when using -dumpSchema, fixes #6696.
2023-01-19 22:34:46 +00:00
Atlas.h
…
CmdLineArgs.cpp
Adds PS::span and std::string_view to CmdLineArgs.
2022-10-04 19:08:39 +00:00
CmdLineArgs.h
Adds PS::span and std::string_view to CmdLineArgs.
2022-10-04 19:08:39 +00:00
Config.cpp
There have been quite a bit of number of questions how to change scale of the gui, because this option is hidden from the user.
2021-10-17 10:58:51 +00:00
Config.h
There have been quite a bit of number of questions how to change scale of the gui, because this option is hidden from the user.
2021-10-17 10:58:51 +00:00
GameSetup.cpp
Decouples renderer code from VideoMode to get backend device.
2023-06-14 07:06:22 +00:00
GameSetup.h
Follow proper Shutdown sequence when using -dumpSchema, fixes #6696.
2023-01-19 22:34:46 +00:00
HWDetect.cpp
Adds more libraries to feedback reports. Refs #6711
2023-04-16 22:28:55 +00:00
HWDetect.h
Encapsulates information about GL inside device.
2021-12-15 06:43:41 +00:00
Paths.cpp
…
Paths.h
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