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e4907bdb6eabfe37cfd180362f9846f5caedef57
0ad/source/simulation2/serialization
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vladislavbelov af567560b8 Drops custom utf16 string implementation (from cdd3317ded), uses C++11 one.
Patch By: sera
Differential Revision: https://code.wildfiregames.com/D4223
This was SVN commit r26023.
2021-11-29 12:10:41 +00:00
..
BinarySerializer.cpp
Fixes broken PCH after wraitii commits (4f972bc623, 0f60bf3a97) and Itms (833c9f108c).
2021-05-15 14:50:24 +00:00
BinarySerializer.h
Fix some warnings.
2021-05-02 15:45:40 +00:00
DebugSerializer.cpp
Split off JSON-related function from ScriptInterface, clean up headers.
2021-05-14 10:18:03 +00:00
DebugSerializer.h
…
HashSerializer.cpp
…
HashSerializer.h
…
IDeserializer.cpp
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IDeserializer.h
Correctly serialize/deserialize user-defined JS objects.
2020-12-27 17:18:13 +00:00
ISerializer.cpp
…
ISerializer.h
…
SerializedPathfinder.h
Commit new files forgotten in 5b46ce0778
2020-12-19 09:48:11 +00:00
SerializedScriptTypes.h
Fix atlas crash with RM capture the relic.
2021-06-07 18:48:16 +00:00
SerializedTypes.h
Commit new files forgotten in 5b46ce0778
2020-12-19 09:48:11 +00:00
SerializeTemplates.h
…
StdDeserializer.cpp
Drops custom utf16 string implementation (from cdd3317ded), uses C++11 one.
2021-11-29 12:10:41 +00:00
StdDeserializer.h
Drops custom utf16 string implementation (from cdd3317ded), uses C++11 one.
2021-11-29 12:10:41 +00:00
StdSerializer.cpp
…
StdSerializer.h
…
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