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e4907bdb6eabfe37cfd180362f9846f5caedef57
0ad
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vladislavbelov
809e3ed0bd
Removes rand function usage from tests to avoid non-uniform distributions.
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This was SVN commit r26012.
2021-11-25 17:57:59 +00:00
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tests
Removes rand function usage from tests to avoid non-uniform distributions.
2021-11-25 17:57:59 +00:00
BoundingBoxAligned.cpp
Fixes a bounding box projection to an incorrect camera causes the red water bug.
2021-05-15 13:33:36 +00:00
BoundingBoxAligned.h
Fixes a bounding box projection to an incorrect camera causes the red water bug.
2021-05-15 13:33:36 +00:00
BoundingBoxOriented.cpp
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BoundingBoxOriented.h
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BoundingSphere.cpp
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BoundingSphere.h
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Brush.cpp
Removes low-level GL calls from graphics and geometrics primitives and adds DebugRenderer.
2021-04-15 18:07:01 +00:00
Brush.h
Removes low-level GL calls from graphics and geometrics primitives and adds DebugRenderer.
2021-04-15 18:07:01 +00:00
Ease.h
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Fixed.cpp
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Fixed.h
Adds header for forward declarations of CStr.
2021-09-09 17:39:08 +00:00
FixedVector2D.h
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FixedVector3D.h
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Frustum.cpp
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Frustum.h
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MathUtil.h
Slightly improves minimap flares, makes animation more smooth via alpha fade in/out.
2021-11-16 16:58:32 +00:00
Matrix3D.cpp
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Matrix3D.h
Removes mentions of legacy and unused GL calls, unifies AsFloatArray.
2021-10-11 12:39:01 +00:00
MD5.cpp
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MD5.h
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Noise.cpp
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Noise.h
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NUSpline.cpp
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NUSpline.h
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Plane.cpp
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Plane.h
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Quaternion.cpp
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Quaternion.h
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Rect.cpp
Moves CRect from ps to maths to related geometric primitives.
2021-03-30 21:14:36 +00:00
Rect.h
Moves CRect from ps to maths to related geometric primitives.
2021-03-30 21:14:36 +00:00
Size2D.cpp
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Size2D.h
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Sqrt.cpp
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Sqrt.h
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Vector2D.cpp
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Vector2D.h
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Vector3D.cpp
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Vector3D.h
Removes mentions of legacy and unused GL calls, unifies AsFloatArray.
2021-10-11 12:39:01 +00:00
Vector4D.h
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