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e3f46bb8095bd289c04afbf593bbceb8aee19109
0ad/source/renderer/backend
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vladislavbelov e3f46bb809 Adds compute shaders support and scaling with FSR.
Fixes #6842

Comments By: phosit, Stan
Differential Revision: https://code.wildfiregames.com/D5218
This was SVN commit r28010.
2024-01-17 19:40:27 +00:00
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dummy
Adds compute shaders support and scaling with FSR.
2024-01-17 19:40:27 +00:00
gl
Adds compute shaders support and scaling with FSR.
2024-01-17 19:40:27 +00:00
vulkan
Adds compute shaders support and scaling with FSR.
2024-01-17 19:40:27 +00:00
Backend.h
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CompareOp.cpp
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CompareOp.h
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Format.h
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IBuffer.h
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IDevice.h
Adds compute shaders support and scaling with FSR.
2024-01-17 19:40:27 +00:00
IDeviceCommandContext.h
Adds compute shaders support and scaling with FSR.
2024-01-17 19:40:27 +00:00
IDeviceObject.h
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IFramebuffer.h
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IShaderProgram.h
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ITexture.h
Adds compute shaders support and scaling with FSR.
2024-01-17 19:40:27 +00:00
PipelineState.cpp
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PipelineState.h
Adds compute shaders support and scaling with FSR.
2024-01-17 19:40:27 +00:00
Sampler.cpp
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Sampler.h
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