Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-07 05:44:35 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
e3d8592fa24d2cfeb5867abca0f39ebc26ead55e
0ad/source/ps/GameSetup
T
History
kai 7ba586b16e adding flag -triPathfind to enable triangulation pathfinding. it will use the orignial A* without the flag
This was SVN commit r5397.
2007-10-10 19:35:23 +00:00
..
tests
…
Atlas.cpp
* Moved command-line options list from system.cfg into readme.txt. Updated the list to reflect reality. Removed -novbo option because you can use the .cfg file instead.
2006-12-20 03:09:21 +00:00
Atlas.h
…
CmdLineArgs.cpp
…
CmdLineArgs.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
Config.cpp
adding flag -triPathfind to enable triangulation pathfinding. it will use the orignial A* without the flag
2007-10-10 19:35:23 +00:00
Config.h
adding flag -triPathfind to enable triangulation pathfinding. it will use the orignial A* without the flag
2007-10-10 19:35:23 +00:00
GameSetup.cpp
fixes for the relocated res/file/archive stuff (adjust include paths)
2007-10-06 07:45:15 +00:00
GameSetup.h
acpi and mahaf: now set ModuleInitState to error if something fails (prevents a subsequent init from returning true and allowing its dependent to continue and crash into a wall)
2007-05-26 23:29:20 +00:00
Powered by Gitea Version: 1.26.2 Page: 1208ms Template: 21ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API