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e33ef0cb734373785b89d4cbfca1adff63448bbd
0ad/source/lib/file/vfs
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Ykkrosh 7064565ff6 # Allow saving and loading single-player games.
Support writing zip files based on in-memory data.
Fix menu sliding animations to be framerate independent.

This was SVN commit r10454.
2011-10-30 00:07:28 +00:00
..
file_cache.cpp
gracefully handle the case where the file cache is full of data still referenced elsewhere.
2011-05-04 22:19:38 +00:00
file_cache.h
…
vfs_lookup.cpp
ENSURE(0) -> DEBUG_WARN_ERR(ERR::LOGIC) (a bit smaller, and more descriptive)
2011-05-04 12:10:17 +00:00
vfs_lookup.h
cleanup (requires update-workspaces)
2011-05-03 12:38:42 +00:00
vfs_path.cpp
…
vfs_path.h
refactor headers: path_util -> path, native_path -> os_path, remove where unnecessary
2011-03-23 14:43:35 +00:00
vfs_populate.cpp
cleanup (requires update-workspaces)
2011-05-03 12:38:42 +00:00
vfs_populate.h
cleanup (requires update-workspaces)
2011-05-03 12:38:42 +00:00
vfs_tree.cpp
ENSURE(0) -> DEBUG_WARN_ERR(ERR::LOGIC) (a bit smaller, and more descriptive)
2011-05-04 12:10:17 +00:00
vfs_tree.h
refactor path interface:
2011-03-23 13:36:20 +00:00
vfs_util.cpp
refactor file interface. requires workspace update
2011-05-25 10:39:13 +00:00
vfs_util.h
refactor file interface. requires workspace update
2011-05-25 10:39:13 +00:00
vfs.cpp
# Allow saving and loading single-player games.
2011-10-30 00:07:28 +00:00
vfs.h
# Allow saving and loading single-player games.
2011-10-30 00:07:28 +00:00
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