Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-19 10:57:49 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
e21eb8eec43bb317228162eff25fefbf3a388968
0ad/source/tools/atlas/GameInterface
T
History
Ykkrosh e7f0639054 Set Atlas canvas size before potentially rendering to it. Fixes #987.
This was SVN commit r10526.
2011-11-13 12:57:34 +00:00
..
Handlers
Set Atlas canvas size before potentially rendering to it. Fixes #987.
2011-11-13 12:57:34 +00:00
ActorViewer.cpp
Fixes crash in Atlas camera handlers, focus loss causes a scroll action, and seg fault if game not initialized. Fixes #988.
2011-10-30 05:09:31 +00:00
ActorViewer.h
…
Brushes.cpp
…
Brushes.h
…
CommandProc.cpp
…
CommandProc.h
…
DeltaArray.h
…
GameLoop.cpp
Fix comments
2011-11-12 22:08:59 +00:00
GameLoop.h
…
InputProcessor.cpp
…
InputProcessor.h
…
MessagePasser.h
…
MessagePasserImpl.cpp
Add initial code annotations for the new profiling tool
2011-11-04 01:35:50 +00:00
MessagePasserImpl.h
…
Messages.h
Set Atlas canvas size before potentially rendering to it. Fixes #987.
2011-11-13 12:57:34 +00:00
MessagesSetup.h
…
Misc.cpp
…
Register.cpp
…
Shareable.h
…
SharedMemory.h
…
SharedTypes.h
…
SimState.cpp
…
SimState.h
…
View.cpp
Fixes class types for Atlas pathfinding overlay
2011-08-08 01:04:18 +00:00
View.h
…
Powered by Gitea Version: 1.26.2 Page: 1401ms Template: 15ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API