Files
0ad/source/simulation
Matei e1ea1d23de # Animation bug fixes.
- Projectile speed and gravity adjusted to get nicer curves.
- Dying units conform to terrain.
- Cavalry melee attack range increased.

This was SVN commit r4887.
2007-02-10 17:39:20 +00:00
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2007-02-10 17:39:20 +00:00
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2006-12-21 14:57:13 +00:00
2007-02-10 17:39:20 +00:00
2007-02-10 03:09:52 +00:00
2007-02-10 03:09:52 +00:00
2006-12-21 14:57:13 +00:00