This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-07-06 15:45:43 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
e0884bb539f3da29a7f88e9488948cb4bcfbaea0
0ad
/
source
T
History
janwas
15dd322107
check for invalid fade values (trying to track down AL_CHECK in vsrc_latch, called from snd_fade, which is most likely due to invalid gain)
...
This was SVN commit r5171.
2007-06-13 07:04:25 +00:00
..
collada
…
graphics
fix warnings
2007-05-28 14:25:07 +00:00
gui
Replaced Windows SpiderMonkey library with a threadsafe build of version 1.6.
2007-06-09 02:40:48 +00:00
i18n
# Fixed some warnings and potentially misleading code
2007-05-29 19:01:21 +00:00
lib
check for invalid fade values (trying to track down AL_CHECK in vsrc_latch, called from snd_fade, which is most likely due to invalid gain)
2007-06-13 07:04:25 +00:00
maths
implement atlas feature request
2007-05-29 22:47:26 +00:00
network
wsock: fix init problem (if getnameinfo et al were the first function called from winsock - as happens when using quickstart - ws2_32 wasn't loaded first)
2007-06-04 23:55:29 +00:00
pch
…
ps
wxJS: Added wxSpinCtrl. Added wxWindow::DestroyChildren.
2007-06-10 23:15:14 +00:00
renderer
. split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it.
2007-05-09 21:01:11 +00:00
scripting
Atlas: Updated wxJS to latest SVN version. Made the JS runtime have a greater lifetime than all the wx windows, to avoid garbage collection problems.
2007-06-08 22:56:01 +00:00
simulation
Fixed a couple of invalid memory reads in the entity code.
2007-06-10 18:12:47 +00:00
sound
# Fixed some warnings and potentially misleading code
2007-05-29 19:01:21 +00:00
tools
fix very very insidious bug with mapping physical memory (TLB corruption). fix weirdness reported by michael (underlying cause: using cpu_ClockFrequency instead of wcpu_*; that made the timer run at freq=0)
2007-06-12 23:29:27 +00:00
main.cpp
# Some initial work on networking, fixing session setup, game startup, and command queueing.
2007-06-04 07:41:05 +00:00
test_setup.cpp
…